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Gamasutra article: 2020 Relief: An Empathy-Driven Way to Design Games

perthgameslab    January 18, 2021 September 12, 2022    No Comments on Gamasutra article: 2020 Relief: An Empathy-Driven Way to Design Games

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Kotaku article: It Sucks When Games Don’t Respect Players’ Time
Gamasutra article: Steam gets ‘experimental’ with discovery

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